Gaming Resources:
***These are by no means the only websites/articles/books out there! Just a sampling. If you find more, please feel free to add them.***
Websites
Gaming - Library Success Wiki: http://www.libsuccess.org/index.php?title=Gaming
Journal Articles
Czarnecki, Kelly. "A Revolution in Library Service." School Library Journal, May 2007. (Available online: http://www.schoollibraryjournal.com/article/CA6438272.html?q=%22revolution+in+library+service%22)
Levine, Jenny. "Getting Your Game On." American Libraries, January 2007. (Full-Text available via EbscoHost)
**Note: This is the article with the great stats like, "25% of all gamers are over the age of 50" and "Among gamer parents, 80% report playing video games with their children, and 66% feel this activity has brought their families closer together."
Levine, Jenny. "Why Gaming?" Library Technology Reports. Sept/Oct. 2006, Vol. 42 Issue 5, p10-17, 8p. (Full-Text available via EbscoHost)
Neiburger, Eli. "Games... In the Library?" School Library Journal, July 2007. (Available online: http://www.schoollibraryjournal.com/article/CA6456375.html?q=%22games+in+the+library%22)
Neiburger, Eli. "Out of the Basement: the Social Side of Gaming." Young Adult Library Services, Winter 2007. (Full-Text available via EbscoHost)
Squire, Kurt & Constance Steinkuehler. "Meet the Gamers." Library Journal, April 15, 2005. (Available online: http://www.libraryjournal.com/article/CA516033.html?q=%22meet+the+gamers%22)
Books
**These are available via the district professional collection.**
Burek Pierce, Jennifer. Sex, Brains and Video Games: a Librarian's Guide to Teens in the 21st Century. Chicago: American Library Association, 2008.
Gallaway, Beth. Game On: Gaming at the Library. Neal Schuman, 2006.
Neiburger, Eli. Gamers--In the Library?!? The Why, What and How of Videogame Tournaments for All Ages. Chicago: American Library Association, 2007.
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